Post by warmonger2000 on Aug 9, 2014 0:14:38 GMT -6
Character Name: Lucian Di Vanderhelm.
Alias: Di, Flynn Hemmingsworth, Dickbag, Dickhead, Dickbutt, Ass
Race: Human.
Age: 22.
Sex: male.
Height: 5'11''.
Weight: 185.
Build: average.
Traits: Noble born, Friends in high places.
Complexion: pale.
Hair Color: black.
Hair Style: combed back.
ECL: 2
Experience: 2030/5000.
Classes: Wizard.
Class Archetypes: Wizard.
Faith: Charon horsemen of Death.
Alignment: Neutral Evil.
Initiative: 8 (imp int, Familiar.)
Perception: 1. When familiar is around it's 3
Sense Motives: 1.
Languages: Common, Elvish, Dwarven, Halfling, Abyssal, Infernal.
HP: 12/12
Temporary HP: List your character's temporary HP at end of session / List Total HP
AC: 10 [10 + Armor Bonus +0 Dex Bonus + Natural Armor Bonus + Shield Bonus + Other Modifiers]
Touch: 10 [10 + Dex Bonus + Other Modifiers]
Flat Footed: 10 [10 + Armor Bonus + Natural Armor Bonus + Shield Bonus + Other Modifiers]
Special Modifiers: List circumstantial modifiers below.
Fortitude: 2 [Class Bonus +2 Con Bonus + Other Modifiers]
Reflex: 0 [Class Bonus + Dex Bonus + Other Modifiers]
Will: 4 [3 Class Bonus +1 Wis Bonus + Other Modifiers]
Special Modifiers: List circumstantial modifiers below.
Damage Reduction: List your character's damage reduction here.
Spell Resistance: List your character's spell modifier here.
Immunities: List your character's immunities here.
Resistances: List your character's resistances here.
Vulnerabilities: List your character's vulnerabilities here.
Base Attack Bonus [BAB]: +1.
Combat Maneuver Bonus: 1 [BAB +1 Str Bonus + Size Modifier + Other Modifiers]
Combat Maneuver Defense: 11 [10 + BAB +1 Str Bonus + Dex Bonus + Size Modifier + Other Modifiers]
Movement: 30 [Racial Speed - Armor Penalties + Other Modifiers]
Movement Modifiers: List circumstantial movement modifiers here.
Type of Attack - What Weapon, Maneuver, Trick, or Spell.
Standard Attack: 1d20+Score [BAB + Modifiers]
Full Round Attack: List all attacks with their score and respective modifiers.
Damage: XdX+Score [Modifiers]
Range: List the attack's maximum range.
Critical: List the attack's critical range and multiplier, if applicable.
Special Modifiers: List any circumstantial modifiers the attack may have.
Strength [Str]: 12 [+1 Modifier]
Dexterity [Dex]: 11 [+0 Modifier]
Constitution [Con]: 14 [+2 Modifier]
Intelligence [Int]: 20 [+5 Modifier]
Wisdom [Wis]: 12 [+1 Modifier]
Charisma [Cha]: 15 [+2 Modifier]
Subtype: Human.
Size: medium.
Speed: 30 based speed.
Vision: normal light vision.
Immunities: List racial immunities here.
Resistances: List racial resistances here.
Stat Benefits: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
Skill Benefits: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
Other Benefits: Humans select one extra feat at 1st level .
Weapon Proficiency: club, dagger, heavy crossbow, light crossbow, and quarterstaff.
Armor Proficiency: none.
Shield Proficiency: none.
Class Features: Arcane Bond, Arcane School (Universal), Cantrips, scribe scrolls.
Feat Name: Scribe scroll, Bouncing spell, improve initiative
Skill Name: Score [ +Ranks + Stat Mod + Trained + Armor Check Penalty + Other Modifiers]
Diplomacy 7[ +2 Ranks + 5 Stat Mod + Trained + Armor Check Penalty + Other Modifiers]
Knowledge (Arcane) 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (Dungeoneering) 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (Engineering) 7 [ +1 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (History) 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (Planes) 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (Religion) 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (military) 7 [ +1 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Spellcraft 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Current Load: 29.
Light Load: 43 lbs. or less
Medium Load: 44–86 lbs
Heavy Load: 87–130 lbs.
Lift Capacity: List your character's lift capacity here, equal to maximum heavy load.
Encumbered Lift: List your character's encumbered lift capacity here, equal to twice your maximum heavy load.
Drag Capacity: List your character's drag capacity here, equal to five times your maximum heavy load.
Platinum Pieces: List platinum pieces here.
Gold Pieces: 15
Silver Pieces: List silver pieces here.
Bronze Pieces: List bronze pieces here.
Spells per day:
lvl: 0: 4 (2)
1: 2 (0)
spells:
0level spells:
Resistance Subject gains +1 on saving throws. CRB
Acid Splash Orb deals 1d3 acid damage. CRB
Drench A sudden downpour soaks a target creature or object.
Detect Magic Detects all spells and magic items within 60 ft. CRB
Detect Poison Detects poison in one creature or small object. CRB
Read Magic Read scrolls and spellbooks. CRB
Daze A single humanoid creature with 4 HD or less loses its next action.
Breeze Create a light wind that blows against target from direction of your choice.
Dancing Lights Creates torches or other lights. CRB
Flare Dazzles one creature (–1 on attack rolls). CRB
Light Object shines like a torch. CRB
Penumbra Protects creature or object touched from bright light. Blog Ray of Frost Ray deals 1d3 cold damage. CRB Scoop Create a scoop of force to pick up or carry liquids. spark Ignites flammable objects.
Ghost Sound Figment sounds. CRB
Haunted Fey Aspect You surround yourself with disturbing illusions.
Bleed Cause a stabilized creature to resume dying. CRB
Disrupt Undead Deals 1d6 damage to one undead. CRB
Touch of Fatigue Touch attack fatigues target.
Jolt Deal 1d3 electrical damage with a ranged touch attack. Blog
Mage Hand 5-pound telekinesis. CRB
Mending Makes minor repairs on an object. CRB
Message Whisper conversation at distance. CRB
Open/Close Opens or closes small or light things. CRB
Root Reinforces a subjects defense against being moved or tripped.
Arcane Mark Inscribes a personal rune on an object or creature (visible or invisible). CRB
Prestidigitation Performs minor tricks.
1lvl:
Mage Armor Gives subject +4 armor bonus.
Obscuring Mist Fog surrounds you.
Magic Missile 1d4+1 damage; +1 missile per two levels above 1st (max 5)
Shield
Mount
Summon Monster 1
Sculpt corpse
Touch of the sea
Detect undead
Charm Person
Decompose Corpse
Lucian was born into Nobility and was treated as such by all the family slaves and workers. Lucian was never allowed to go down to the town and meet his fathers citizen for the outside would only distract Lucian from his studies and nobility duties. His father had hired some of the country's most brilliant minds to come and teach Lucian all he needed too know like history, math, etc. He had a tutor teach him proper social skills and how to act gentlemanly and nobility at parties. Lucian excelled in every subject in fact his intelligence seem to exceed that of his tutors in fact his thirst for knowledge seemed to be insatiable he studied about everything. One day a traveling Wizard asked for an audience with the head of the family Lucian's father. When the Wizard had his audience with the he tried to convince the noble to allow him to build a school of magic in the town. The head was unconvinced and thought a school of magic was a waste of money and couldn't see any benefit of a magic school in his town. The Wizard decided to give the head a example of what magic can do. The wizard summoned a giant ferocious looking monster and then the wizard had it do some task that would have been impossible for others to do. The Wizard made heavy object float and then dropped them to the floor like a feather. Then the wizard had a guard try to pick up a light object. The guard was unable to pick it up for it was way too heavy then the Wizard picked it up like it weighed nothing. The Wizard teleported around the room and played tricks on some guards to show off his abilities some more, but he was not done there. The Wizard also made a young man an old man then the now old man turned back into a young man a couple minutes later. After seeing all these magical feats Lucian was in awe of the Wizard that was the moment when Lucian decided he wanted too learn magic for the fact that with such power Lucian could do anything he wanted. So Lucian asked his father to allow the Wizard to build his magic school, but under one condition he teaches Lucian all he knows about magic and if his able to teach him then he is capable of teaching others. Lucian's father was shocked that his son wanted to learn magic then thought of the benefit of having the future king be a Wizard, so he made the proposal to the Wizard. The Wizard agreed to the condition and with that Lucian was on his way to becoming a Wizard. Ten years passed and on the anniversary of the first day Lucian became the Wizard's apprentice the Wizard said that there is no more to teach Lucian that Lucian is now a full Wizard and that the Wizard had taught Lucian everything he knew. Lucian was unsatisfied with what he had learned for he wanted to know more, but he knew the Wizard had no more too teach him so he had too find a way to leave the castle and travel the world for there has to be more magic and power to gain out in the outside world. When the Wizard went to the king too tell him that Lucian has completed his training and too see when he can start building the school of magic. After the Wizard was finished telling the head his accomplishment he then awaited the King response with much anticipation for what the king would say, but the answer the Wizard got was something unexpected. The answer the head of the family gave was no congratulations or anything like that no the King just smirked and then said that Lucian told him that his teaching was terrible and that he was lucky that he even learned one spell. So with that the head order the guards to throw the Wizard in the dungeon for wasting the noble families time. The Wizard was shocked that things turned out like this, but came out of the shock before the guards got to him the Wizard then summoned the giant beast again to fight off the guards and summoned a fog obscured the guard's and the head's vision that allowed him to escape with his life. Lucian was not surprised by the Wizard's escape in fact he hoped he would escaped it was part of his plan to give him a good reason to leave the castle. So after a few weeks letting the Wizard get a good head start on him he decided to pass the time by attending some of his father's parties of which where he would invite some other head's of the family and other leaders of other counties, so the head could have good relations with them, also where Lucian used these parties too become friends with other countries higher ups so just in case he needed some favors or needed help getting out of trouble while he was on his journey he would be able to get help from his friends in those countries government. So after that week and that weeks parties he went too his father and said it would be dangerous too let that Wizard stay alive after what happen he might try too have revenge on the Royal family and the country and with the powers the Wizard had he would be successful on wiping out the noble family and the country. His father thought to send a group of soldiers after the Wizard, but then Lucian said they wouldn't stand a chance against the Wizard. The head asked then who should they send and Lucian responded saying he would go after the Wizard that he was the only one who could take on the Wizard. The head was unsure, but Lucian's was right well the head guessed he was right the logic seem pretty legit. So with permission Lucian was allowed to go on his journey to kill the Wizard. Well after a couple of days of traveling and witnessing things that Lucian never imagined existed it was quite a learning experience for Lucian. Eventually Lucian found a big metal tower that was standing in the middle of a field the tower had a magical feel to it which Lucian could tell that much about it. There was also a symbol on the tower that Lucian knew right off was the Wizard's symbol from ten years of seeing it. Lucian walked towards the tower, but as he got closer a ball of fire hit right in front of Lucian leaving a smoldering crater. At that moment the Wizard yelled out the one window of the tower warning Lucian if he comes any closer he will die. Lucian responded that he never actually told the king any of those things the head just lied just so he didn't have to put any of the country's money into building the school so he thought it be easier too just throw the Wizard into the dungeon so he can just save the country money. The Wizard was suspicious and was thinking Lucian was lying. Of course Lucian was lying, but he figured if he could reach out to the Wizard and get him too trust him, because Lucian used to be the Wizard's "cute little disciple" So Lucian went on to say that after ten years of training under the Wizard would he really betray the Wizard like that and to make it more convincing Lucian decided to add the fact that the Wizard was like a father too Lucian. That's when the Wizard ease up thinking that his ex-apprentice would never betray him considering all the years they been together. The Wizard open the tower door and let his old apprentice into his tower. When Lucian entered the tower the wizard asked if he would like something too drink, because he must of been thirsty from his long journey and Lucian said that would be nice with a warm smile on his face. When the Wizard turned to get the tea Lucian took that chance and picked up a magic sword from the table closest to him and with one swift movement he stabbed the Wizard in the back. The Wizard fell to the ground and with the last ounce of energy he looked up too find Lucian grinning evilly down at him. Lucian then said "I must thank you my old friend for Thanks to you I have power and I am free from that damnedable castle and that country." With that the Wizard died with sorrow in his eye's. Lucian then took all the Wizards items and buried the object in the ground so he can come back for them later or not he never really cared about any of those items no matter how useful they maybe. Then Lucian set the rest of the stuff with the Wizard on fire inside the tower. From there Lucian turned and saw whole world of possibilities before him so with that his journey begins whether long and epic or short only time will tell.
Alias: Di, Flynn Hemmingsworth, Dickbag, Dickhead, Dickbutt, Ass
Race: Human.
Age: 22.
Sex: male.
Height: 5'11''.
Weight: 185.
Build: average.
Traits: Noble born, Friends in high places.
Complexion: pale.
Hair Color: black.
Hair Style: combed back.
Class Information:
ECL: 2
Experience: 2030/5000.
Classes: Wizard.
Class Archetypes: Wizard.
Faith: Charon horsemen of Death.
Alignment: Neutral Evil.
Defensive Scores and Common Skills:
Initiative: 8 (imp int, Familiar.)
Perception: 1. When familiar is around it's 3
Sense Motives: 1.
Languages: Common, Elvish, Dwarven, Halfling, Abyssal, Infernal.
HP: 12/12
Temporary HP: List your character's temporary HP at end of session / List Total HP
AC: 10 [10 + Armor Bonus +0 Dex Bonus + Natural Armor Bonus + Shield Bonus + Other Modifiers]
Touch: 10 [10 + Dex Bonus + Other Modifiers]
Flat Footed: 10 [10 + Armor Bonus + Natural Armor Bonus + Shield Bonus + Other Modifiers]
Special Modifiers: List circumstantial modifiers below.
Fortitude: 2 [Class Bonus +2 Con Bonus + Other Modifiers]
Reflex: 0 [Class Bonus + Dex Bonus + Other Modifiers]
Will: 4 [3 Class Bonus +1 Wis Bonus + Other Modifiers]
Special Modifiers: List circumstantial modifiers below.
Damage Reduction: List your character's damage reduction here.
Spell Resistance: List your character's spell modifier here.
Immunities: List your character's immunities here.
Resistances: List your character's resistances here.
Vulnerabilities: List your character's vulnerabilities here.
Combat Statistics:
Base Attack Bonus [BAB]: +1.
Combat Maneuver Bonus: 1 [BAB +1 Str Bonus + Size Modifier + Other Modifiers]
Combat Maneuver Defense: 11 [10 + BAB +1 Str Bonus + Dex Bonus + Size Modifier + Other Modifiers]
Movement: 30 [Racial Speed - Armor Penalties + Other Modifiers]
Movement Modifiers: List circumstantial movement modifiers here.
Type of Attack - What Weapon, Maneuver, Trick, or Spell.
Standard Attack: 1d20+Score [BAB + Modifiers]
Full Round Attack: List all attacks with their score and respective modifiers.
Damage: XdX+Score [Modifiers]
Range: List the attack's maximum range.
Critical: List the attack's critical range and multiplier, if applicable.
Special Modifiers: List any circumstantial modifiers the attack may have.
Ability Scores:
Strength [Str]: 12 [+1 Modifier]
Dexterity [Dex]: 11 [+0 Modifier]
Constitution [Con]: 14 [+2 Modifier]
Intelligence [Int]: 20 [+5 Modifier]
Wisdom [Wis]: 12 [+1 Modifier]
Charisma [Cha]: 15 [+2 Modifier]
Racial Qualities:
Subtype: Human.
Size: medium.
Speed: 30 based speed.
Vision: normal light vision.
Immunities: List racial immunities here.
Resistances: List racial resistances here.
Stat Benefits: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
Skill Benefits: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
Other Benefits: Humans select one extra feat at 1st level .
Class Qualities:
Weapon Proficiency: club, dagger, heavy crossbow, light crossbow, and quarterstaff.
Armor Proficiency: none.
Shield Proficiency: none.
Class Features: Arcane Bond, Arcane School (Universal), Cantrips, scribe scrolls.
Feats:
Feat Name: Scribe scroll, Bouncing spell, improve initiative
Skills:
Skill Name: Score [ +Ranks + Stat Mod + Trained + Armor Check Penalty + Other Modifiers]
Diplomacy 7[ +2 Ranks + 5 Stat Mod + Trained + Armor Check Penalty + Other Modifiers]
Knowledge (Arcane) 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (Dungeoneering) 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (Engineering) 7 [ +1 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (History) 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (Planes) 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (Religion) 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Knowledge (military) 7 [ +1 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Spellcraft 8 [ +2 Ranks +5 Stat Mod +1 Trained + Armor Check Penalty + Other Modifiers]
Carrying Capacity and Movement Modifiers:
Current Load: 29.
Light Load: 43 lbs. or less
Medium Load: 44–86 lbs
Heavy Load: 87–130 lbs.
Lift Capacity: List your character's lift capacity here, equal to maximum heavy load.
Encumbered Lift: List your character's encumbered lift capacity here, equal to twice your maximum heavy load.
Drag Capacity: List your character's drag capacity here, equal to five times your maximum heavy load.
Inventory:
Platinum Pieces: List platinum pieces here.
Gold Pieces: 15
Silver Pieces: List silver pieces here.
Bronze Pieces: List bronze pieces here.
Weapons:
Armor:
Potions:
Misc: Outfit, Explorer's (Wearing), Wizard kit, signet Ring, Eye glasses (wearing)
backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, soap, a spell component pouch, torches (10), trail rations (5 days), and a waterskin, spell book -1 page
Armor:
Potions:
Misc: Outfit, Explorer's (Wearing), Wizard kit, signet Ring, Eye glasses (wearing)
backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, soap, a spell component pouch, torches (10), trail rations (5 days), and a waterskin, spell book -1 page
Spells per day:
lvl: 0: 4 (2)
1: 2 (0)
spells:
0level spells:
Resistance Subject gains +1 on saving throws. CRB
Acid Splash Orb deals 1d3 acid damage. CRB
Drench A sudden downpour soaks a target creature or object.
Detect Magic Detects all spells and magic items within 60 ft. CRB
Detect Poison Detects poison in one creature or small object. CRB
Read Magic Read scrolls and spellbooks. CRB
Daze A single humanoid creature with 4 HD or less loses its next action.
Breeze Create a light wind that blows against target from direction of your choice.
Dancing Lights Creates torches or other lights. CRB
Flare Dazzles one creature (–1 on attack rolls). CRB
Light Object shines like a torch. CRB
Penumbra Protects creature or object touched from bright light. Blog Ray of Frost Ray deals 1d3 cold damage. CRB Scoop Create a scoop of force to pick up or carry liquids. spark Ignites flammable objects.
Ghost Sound Figment sounds. CRB
Haunted Fey Aspect You surround yourself with disturbing illusions.
Bleed Cause a stabilized creature to resume dying. CRB
Disrupt Undead Deals 1d6 damage to one undead. CRB
Touch of Fatigue Touch attack fatigues target.
Jolt Deal 1d3 electrical damage with a ranged touch attack. Blog
Mage Hand 5-pound telekinesis. CRB
Mending Makes minor repairs on an object. CRB
Message Whisper conversation at distance. CRB
Open/Close Opens or closes small or light things. CRB
Root Reinforces a subjects defense against being moved or tripped.
Arcane Mark Inscribes a personal rune on an object or creature (visible or invisible). CRB
Prestidigitation Performs minor tricks.
1lvl:
Mage Armor Gives subject +4 armor bonus.
Obscuring Mist Fog surrounds you.
Magic Missile 1d4+1 damage; +1 missile per two levels above 1st (max 5)
Shield
Mount
Summon Monster 1
Sculpt corpse
Touch of the sea
Detect undead
Charm Person
Decompose Corpse
Biography
Lucian was born into Nobility and was treated as such by all the family slaves and workers. Lucian was never allowed to go down to the town and meet his fathers citizen for the outside would only distract Lucian from his studies and nobility duties. His father had hired some of the country's most brilliant minds to come and teach Lucian all he needed too know like history, math, etc. He had a tutor teach him proper social skills and how to act gentlemanly and nobility at parties. Lucian excelled in every subject in fact his intelligence seem to exceed that of his tutors in fact his thirst for knowledge seemed to be insatiable he studied about everything. One day a traveling Wizard asked for an audience with the head of the family Lucian's father. When the Wizard had his audience with the he tried to convince the noble to allow him to build a school of magic in the town. The head was unconvinced and thought a school of magic was a waste of money and couldn't see any benefit of a magic school in his town. The Wizard decided to give the head a example of what magic can do. The wizard summoned a giant ferocious looking monster and then the wizard had it do some task that would have been impossible for others to do. The Wizard made heavy object float and then dropped them to the floor like a feather. Then the wizard had a guard try to pick up a light object. The guard was unable to pick it up for it was way too heavy then the Wizard picked it up like it weighed nothing. The Wizard teleported around the room and played tricks on some guards to show off his abilities some more, but he was not done there. The Wizard also made a young man an old man then the now old man turned back into a young man a couple minutes later. After seeing all these magical feats Lucian was in awe of the Wizard that was the moment when Lucian decided he wanted too learn magic for the fact that with such power Lucian could do anything he wanted. So Lucian asked his father to allow the Wizard to build his magic school, but under one condition he teaches Lucian all he knows about magic and if his able to teach him then he is capable of teaching others. Lucian's father was shocked that his son wanted to learn magic then thought of the benefit of having the future king be a Wizard, so he made the proposal to the Wizard. The Wizard agreed to the condition and with that Lucian was on his way to becoming a Wizard. Ten years passed and on the anniversary of the first day Lucian became the Wizard's apprentice the Wizard said that there is no more to teach Lucian that Lucian is now a full Wizard and that the Wizard had taught Lucian everything he knew. Lucian was unsatisfied with what he had learned for he wanted to know more, but he knew the Wizard had no more too teach him so he had too find a way to leave the castle and travel the world for there has to be more magic and power to gain out in the outside world. When the Wizard went to the king too tell him that Lucian has completed his training and too see when he can start building the school of magic. After the Wizard was finished telling the head his accomplishment he then awaited the King response with much anticipation for what the king would say, but the answer the Wizard got was something unexpected. The answer the head of the family gave was no congratulations or anything like that no the King just smirked and then said that Lucian told him that his teaching was terrible and that he was lucky that he even learned one spell. So with that the head order the guards to throw the Wizard in the dungeon for wasting the noble families time. The Wizard was shocked that things turned out like this, but came out of the shock before the guards got to him the Wizard then summoned the giant beast again to fight off the guards and summoned a fog obscured the guard's and the head's vision that allowed him to escape with his life. Lucian was not surprised by the Wizard's escape in fact he hoped he would escaped it was part of his plan to give him a good reason to leave the castle. So after a few weeks letting the Wizard get a good head start on him he decided to pass the time by attending some of his father's parties of which where he would invite some other head's of the family and other leaders of other counties, so the head could have good relations with them, also where Lucian used these parties too become friends with other countries higher ups so just in case he needed some favors or needed help getting out of trouble while he was on his journey he would be able to get help from his friends in those countries government. So after that week and that weeks parties he went too his father and said it would be dangerous too let that Wizard stay alive after what happen he might try too have revenge on the Royal family and the country and with the powers the Wizard had he would be successful on wiping out the noble family and the country. His father thought to send a group of soldiers after the Wizard, but then Lucian said they wouldn't stand a chance against the Wizard. The head asked then who should they send and Lucian responded saying he would go after the Wizard that he was the only one who could take on the Wizard. The head was unsure, but Lucian's was right well the head guessed he was right the logic seem pretty legit. So with permission Lucian was allowed to go on his journey to kill the Wizard. Well after a couple of days of traveling and witnessing things that Lucian never imagined existed it was quite a learning experience for Lucian. Eventually Lucian found a big metal tower that was standing in the middle of a field the tower had a magical feel to it which Lucian could tell that much about it. There was also a symbol on the tower that Lucian knew right off was the Wizard's symbol from ten years of seeing it. Lucian walked towards the tower, but as he got closer a ball of fire hit right in front of Lucian leaving a smoldering crater. At that moment the Wizard yelled out the one window of the tower warning Lucian if he comes any closer he will die. Lucian responded that he never actually told the king any of those things the head just lied just so he didn't have to put any of the country's money into building the school so he thought it be easier too just throw the Wizard into the dungeon so he can just save the country money. The Wizard was suspicious and was thinking Lucian was lying. Of course Lucian was lying, but he figured if he could reach out to the Wizard and get him too trust him, because Lucian used to be the Wizard's "cute little disciple" So Lucian went on to say that after ten years of training under the Wizard would he really betray the Wizard like that and to make it more convincing Lucian decided to add the fact that the Wizard was like a father too Lucian. That's when the Wizard ease up thinking that his ex-apprentice would never betray him considering all the years they been together. The Wizard open the tower door and let his old apprentice into his tower. When Lucian entered the tower the wizard asked if he would like something too drink, because he must of been thirsty from his long journey and Lucian said that would be nice with a warm smile on his face. When the Wizard turned to get the tea Lucian took that chance and picked up a magic sword from the table closest to him and with one swift movement he stabbed the Wizard in the back. The Wizard fell to the ground and with the last ounce of energy he looked up too find Lucian grinning evilly down at him. Lucian then said "I must thank you my old friend for Thanks to you I have power and I am free from that damnedable castle and that country." With that the Wizard died with sorrow in his eye's. Lucian then took all the Wizards items and buried the object in the ground so he can come back for them later or not he never really cared about any of those items no matter how useful they maybe. Then Lucian set the rest of the stuff with the Wizard on fire inside the tower. From there Lucian turned and saw whole world of possibilities before him so with that his journey begins whether long and epic or short only time will tell.