Post by searax on Apr 25, 2014 22:43:46 GMT -6
Character Name: Leyton Umbermoon
Alias:
Race: Human
Age: 21
Sex: M
Height: 5 ft. 10 in.
Weight: 185 lbs
Build: Muscular
Complexion: White, Has a bear claw scar over his right eye.
Hair Color: Ash brown
Hair Style: Buzzcut
ECL: 5
Experience: 15,000/23,000
Classes: Fighter 5
Class Archetypes: N/A
Favored Class: Fighter
Favored Class Bonus: Hp +1
Faith: Undecided
Alignment: Neutral Good
Initiative: 3
Perception: 2
Sense Motives: 2
Languages: Common
Special Modifiers: List circumstantial modifiers below.
Special Modifiers: List circumstantial modifiers below.
Bravery: +1 will save against Fear
Masterwork Outfit of Reconnaissance: +1 Fortitude Check against Extreme Temperature.
Furs, Bear: +2 bonus on Fortitude saves to resist cold weather.
Damage Reduction: N/A
Spell Resistance: N/A
Immunities: N/A
Vulnerabilities: N/A
Movement: [Racial Speed - Armor Penalties + Other Modifiers]
30 ft.
Movement Modifiers:
Damage Modifiers:
Subtype: Humanoid
Size: Medium
Speed: 30 ft.
Vision: Normal vision
Immunities: N/A
Resistances: N/A
Stat Benefits: +2 to Strength +1 to Wisdom
Skill Benefits: +4 Skill points
Other Benefits:
Bonus Feat
Weapon Proficiency: all simple and martial weapons
Armor Proficiency: all armor (heavy, light, and medium)
Shield Proficiency: shields (including tower shields)
Class Features:
Skill Name: Score [ +Ranks + Stat Mod + Trained + Armor Check Penalty + Other Modifiers]
Skills 5/5
Special Modifiers: List circumstantial modifiers below.
Current Load: 82.5 lbs.
Light Load: 76 lbs. or less
Medium Load: 77-153 lbs.
Heavy Load: 154-230 lbs.
Backpack, Masterwork:
Light Load: 86 lbs. or less
Medium Load: 87-173 lbs.
Heavy Load: 174-260 lbs.
Lift Capacity: 230 lbs.
Encumbered Lift: 460 lbs.
Drag Capacity: 1150 lbs.
Galifers Pieces: 37
Sovereign Pieces: 6
Crowns Pieces:
Tokens: 200
Equipment should be listed here.
Alias:
Race: Human
Age: 21
Sex: M
Height: 5 ft. 10 in.
Weight: 185 lbs
Build: Muscular
Complexion: White, Has a bear claw scar over his right eye.
Hair Color: Ash brown
Hair Style: Buzzcut
Class Information:
ECL: 5
Experience: 15,000/23,000
Classes: Fighter 5
Class Archetypes: N/A
Favored Class: Fighter
Favored Class Bonus: Hp +1
Faith: Undecided
Alignment: Neutral Good
Defensive Scores and Skills:
Initiative: 3
Perception: 2
Sense Motives: 2
Languages: Common
Hp | 44/44 |
Defense | Score | Math |
AC | 22 | 10+3+6+2+1 |
Touch | 13 | 10+3 |
Flat-Footed | 19 | 10+6+2+1 |
Special Modifiers: List circumstantial modifiers below.
Save | Modifier |
Fortitude | 6 |
Reflex | 4 |
Will | 3 |
Special Modifiers: List circumstantial modifiers below.
Bravery: +1 will save against Fear
Masterwork Outfit of Reconnaissance: +1 Fortitude Check against Extreme Temperature.
Furs, Bear: +2 bonus on Fortitude saves to resist cold weather.
Damage Reduction: N/A
Spell Resistance: N/A
Immunities: N/A
Vulnerabilities: N/A
Combat Statistics:
Combat Statistics | Modifiers | Math |
Base Attack Bonus [BAB] | 8 | 5+3 |
Combat Maneuver Bonus | 7 | 4+3 |
Combat Maneuver Defense | 21 | 10+5+3+3 |
Movement: [Racial Speed - Armor Penalties + Other Modifiers]
30 ft.
Movement Modifiers:
Weapon | Damage Type | Standard Attack | Full Round Attack | Damage | Range | Critical | Critical Range |
+1 Long-Sword | Slashing | 1d20+11 | 1d20+9 | 1d8+5 | 5 Ft. | x2 | 19-20 |
Shield, Wooden Light Spiked | Piercing | 1d20+8 | 1d20+6 | 1d4+3 | 5 Ft. | x2 | 20 |
Crossbow, Light | Piercing | 1d20+2 | 1d20+2 | 1d8 | 80 ft. | x2 | 19-20 |
Damage Modifiers:
Modifier | Description |
Power Attack | -2 Attack & CMB +4 Damage until next turn. |
Two-Weapon Fighting | -2 on one-handed and off-hand. Full round attack can use both. |
Weapon Training | +1 to attack and damage on Swords, Heavy. |
Ability Scores:
Ability | Score | Modifier |
Strength | 16 | 3 |
Dexterity | 16 | 3 |
Constitution | 14 | 2 |
Intelligence | 7 | -2 |
Wisdom | 14 | 2 |
Charisma | 7 | -2 |
Racial Qualities:
Subtype: Humanoid
Size: Medium
Speed: 30 ft.
Vision: Normal vision
Immunities: N/A
Resistances: N/A
Stat Benefits: +2 to Strength +1 to Wisdom
Skill Benefits: +4 Skill points
Other Benefits:
Bonus Feat
Class Qualities:
Weapon Proficiency: all simple and martial weapons
Armor Proficiency: all armor (heavy, light, and medium)
Shield Proficiency: shields (including tower shields)
Class Features:
Name | Description |
Bonus Feat | At 1st level, and at every even level thereafter, a fighter gains a bonus feat in addition to those gained from normal advancement (meaning that the fighter gains a feat at every level). |
Bravery | Starting at 2nd level, a fighter gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 2nd. |
Armory Training | Starting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed. In addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor. |
Weapon Training | Heavy Swords: +1 to attack and damage on Swords, Heavy. |
Feats & Traits:
Trait | Description |
Armor Expert | Armor check penalties for armor you wear are reduced by 1, to a minimum of 0. |
Defender of the Society | You gain a +1 trait bonus to Armor Class when wearing medium or heavy armor. |
Feat | Description |
Improved Shield Bash | When you perform a shield bash, you may still apply the shield's shield bonus to your AC. |
Two Weapon Fighting | Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6. See Two-Weapon Fighting. |
Weapon Focus (Long-Sword) | You gain a +1 bonus on all attack rolls you make using the selected weapon. |
Power Attack | You can choose to take a –2 penalty on all melee attack rolls and combat maneuver checks to gain a +4 bonus on all melee damage rolls. |
Combat Reflexes | You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed. |
Step Up | Whenever an adjacent foe attempts to take a 5-foot step away from you, you may also make a 5-foot step as an immediate action so long as you end up adjacent to the foe that triggered this ability. If you take this step, you cannot take a 5-foot step during your next turn. If you take an action to move during your next turn, subtract 5 feet from your total movement. |
Shield Focus | Increase the AC bonus granted by any shield you are using by 1. |
Skills:
Skill Name: Score [ +Ranks + Stat Mod + Trained + Armor Check Penalty + Other Modifiers]
Skills 5/5
Skill name | Stat | Modifier | Class | Ranks | Mods | Trained | AC Penalty | Other |
Acrobatics | Dex | 3 | 3 | -2 | 2 | |||
Bluff | Cha | -2 | -2 | |||||
Climb | Str | 5 | • | 1 | 3 | 3 | -2 | |
Diplomacy | Cha | -2 | -2 | |||||
Disguise | Cha | -2 | -2 | |||||
Escape Artist | Dex | 1 | 3 | -2 | ||||
Handle Animal | Cha | 2 | • | 1 | -2 | 3 | ||
Heal | Wis | 2 | 2 | |||||
Intimidate | Cha | -2 | • | -2 | ||||
Knowledge[Dungeoneering] | Int | -2 | • | -2 | ||||
Knowledge[Engineering] | Int | -2 | • | -2 | ||||
Perception | Wis | 2 | 2 | |||||
Ride | Dex | 5 | • | 1 | 3 | 3 | -2 | |
Sense Motive | Wis | 2 | 2 | |||||
Sleight of Hand | Dex | 1 | 3 | -2 | ||||
Stealth | Dex | 5 | 3 | -2 | 4 | |||
Survival | Wis | 6 | • | 1 | 2 | 3 | ||
Swim | Str | 5 | • | 1 | 3 | 3 | -2 |
Carrying Capacity and Movement Modifiers:
Current Load: 82.5 lbs.
Light Load: 76 lbs. or less
Medium Load: 77-153 lbs.
Heavy Load: 154-230 lbs.
Backpack, Masterwork:
Light Load: 86 lbs. or less
Medium Load: 87-173 lbs.
Heavy Load: 174-260 lbs.
Lift Capacity: 230 lbs.
Encumbered Lift: 460 lbs.
Drag Capacity: 1150 lbs.
Inventory:
Dragon Pieces: Galifers Pieces: 37
Sovereign Pieces: 6
Crowns Pieces:
Tokens: 200
Equipment should be listed here.
Item | Equipped | Weight | Description |
Breastplate | • | 30 lbs. | |
Shield, Wooden Light Spiked | • | 10 lbs. | |
+1 Long-Sword | • | 4 lbs. | |
Backpack, Masterwork | • | 4 lbs. | |
Bedroll | 5 lbs. | ||
Blanket | 3 lbs. | ||
Compass | 1/2 lbs. | ||
Rations (5) | 5 lbs. | ||
Furs, Bear | • | 5 lbs. | +2 bonus on Fortitude saves to resist cold weather. |
Masterwork Outfit of Reconnaissance | • | - lbs. | +4 Enchantment Bonus to Stealth Checks. +2 Enchantment Bonus to Acrobatic Checks. +1 Fortitude Check against Extreme Temperature. |
Canteen (3) | 3 lbs. | ||
Crossbow, Light | • | 4 lbs. | |
Bolts (10) | 1 lbs. | ||
Sunrod (2) | 2 lbs. | This 1-foot-long, gold-tipped, iron rod glows brightly when struck as a standard action. It sheds normal light in a 30-foot radius and increases the light level by one step for an additional 30 feet beyond that area | |
Rations, Wandermeal (4) | 2 lbs. | ||
Tobacco (2) | 4 lbs. | 10 Fort check resist addiction. 20 uses. | |
Cure wounds, light (5) | - lbs. | 1d8 damage Heal |
Chest's content |
Long-Sword |
Biography