Post by remingtonsteelle on May 10, 2014 19:39:44 GMT -6
Characterization:
Character Name: Your character's name here.
Alias: List any common aliases' your character may go by.
Race: Gnome
Age: Enough to know better.
Sex: Man
Height: Your character's height.
Weight: Your character's weight.
Build: Your character's build.
Traits: Your character's build.
Complexion: Your character's skin tone and complexion.
Hair Color: Your character's hair color.
Hair Style: Your character's hair style or length.
Class Information:
ECL: 6
Experience:
Classes: Summoner
Class Archetypes: List any class archetypes taken here.
Faith: List your character's faith here.
Alignment: True Netutral
Defensive Scores and Skills:
Initiative: List your character's total initiative here.
Perception: List your character's total perception here.
Sense Motives: List your character's total sense motive here.
Languages: List your character's languages here.
HP: List your character's HP at end of session / 6d8 + (6 * Con)
AC: Score [10 + 4 Arm + Dex + 1 Size + 2 Shield Ally]
Touch: Score [10 + Dex + 1 Size]
Flat Footed: Score [10 + 4 Arm + 2 Shield Ally + 1 Size]
Special Modifiers: List circumstantial modifiers below.
Fortitude: Score [2 Class + Con Bonus + 2 Shield Ally]
Reflex: Score [2 Class + Dex Bonus + 2 Shield Ally]
Will: Score [5 Class + Wis Bonus + 2 Shield Ally]
Special Modifiers: +2 to all saves with Shield Ally ; +2 Against Illusions
Damage Reduction:
Spell Resistance:
Immunities:
Vulnerabilities:
Combat Statistics:
Base Attack Bonus [BAB]: +4
Combat Maneuver Bonus: [4 BAB + Str - 1 Sizer]
Combat Maneuver Defense: Score [10 + 4 BAB + Str Bonus + Dex Bonus - 1 Size Modifier]
Movement: 20
Movement Modifiers:
Type of Attack - What Weapon, Maneuver, Trick, or Spell.
Standard Attack: 1d20+Score [BAB + Modifiers]
Full Round Attack: List all attacks with their score and respective modifiers.
Damage: XdX+Score [Modifiers]
Range: List the attack's maximum range.
Critical: List the attack's critical range and multiplier, if applicable.
Special Modifiers: List any circumstantial modifiers the attack may have.
Ability Scores:
Strength [Str]: Score [+Modifier] >6
Dexterity [Dex]: Score [+Modifier] >1
Constitution [Con]: Score [+Modifier] >3
Intelligence [Int]: Score [+Modifier] >2
Wisdom [Wis]: Score [+Modifier] >5
Charisma [Cha]: Score [+Modifier] >4
Racial Qualities:
Subtype: List your racial subtype here.
Size: Medium
Speed: 30ft
Vision: Normal
Immunities: List racial immunities here.
Resistances: List racial resistances here.
Stat Benefits: List racial stat benefits here.
Skill Benefits: List racial skill benefits here.
Other Benefits: List other racial benefits here.
Class Qualities:
Weapon Proficiency: List class granted weapon proficiency here.
Armor Proficiency: List class granted armor proficiency here.
Shield Proficiency: List class granted shield proficiency here.
Class Features: List class features here.
Feats:
Feat Name: List feat description here.
Skills:
Skill Name: Score [ +Ranks + Stat Mod + Trained + Armor Check Penalty + Other Modifiers]
Carrying Capacity and Movement Modifiers:
Current Load: List your character's inventory weight.
Light Load: List your character's carrying capacity here, refer here
Medium Load: List your character's carrying capacity here, refer here
Heavy Load: List your character's carrying capacity here, refer here
Lift Capacity: List your character's lift capacity here, equal to maximum heavy load.
Encumbered Lift: List your character's encumbered lift capacity here, equal to twice your maximum heavy load.
Drag Capacity: List your character's drag capacity here, equal to five times your maximum heavy load.
Inventory:
Platinum Pieces: List platinum pieces here.
Gold Pieces: List gold pieces here.
Silver Pieces: List silver pieces here.
Bronze Pieces: List bronze pieces here.
Equipment should be listed here.
Spell Casting [Remove for Non-Spellcasters:]
Spell-Save DC: Score [10 + Spell Level + Casting Mod]
Spells per Day:
0:
1:
2:
3:
4:
5:
6:
Known Spells:
0:
1:
2:
3:
4:
5:
6:
Biography
Put your character's biography here, three hundred word minimum. Better quality biographies will receive an experience bonus and consideration for other benefits.
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Initiative: List your character's total initiative here.
Perception: List your character's total perception here.
Sense Motives: List your character's total sense motive here.
Languages: List your character's languages here.
HP: List your character's HP at end of session / 5d10 + ((2 Con + 1 Toughness + 1 FCB) * 5) + 2
AC: Score 19 [10 + 3 Dex + 4 Arm + 2 Natural Armor]
Touch: 12 [10 + 3 Dex]
Flat Footed: 16 [10 + 2 Natural Armor + 4 Arm]
Special Modifiers:
Fortitude: Score [4 Class + 2 Con]
Reflex: Score [4 Class + 3 Dex]
Will: Score [1 Class + 0 Wis]
Special Modifiers: List circumstantial modifiers below.
Damage Reduction: List your character's damage reduction here.
Spell Resistance: List your character's spell modifier here.
Immunities: List your character's immunities here.
Vulnerabilities: List your character's vulnerabilities here.
Combat Statistics:
Base Attack Bonus [BAB]: +4
Combat Maneuver Bonus: +15 [5 BAB + 4 Str + 0 Size Modifier + 4 Grab + 2 Imp Grapple]
Combat Maneuver Defense: 22 [10 + 5 BAB + 4 Str + 3 Dex + 0 Size Modifier]
Movement: 40 Land, 40 Flying (perfect)
Movement Modifiers:
Bite
Standard Attack: 1d20 + 9 [5 BAB + 4 Str]
Full Round Attack: -
Damage: 1d6 + 6 [4 Str * 1.5]
Range: Melee
Critical: 20 / x2
Special Modifiers: Grab
Ability Scores:
Strength [Str]: 18 [+4]
Dexterity [Dex]: 16 [+3]
Constitution [Con]: 14 [+2]
Intelligence [Int]: 7 [-2]
Wisdom [Wis]: 10 [+0]
Charisma [Cha]: 11 [+0]
Racial Qualities:
Subtype: Outsider
Size: Medium (Quadripedal)
Speed: 40ft
Vision: DV 60ft
Immunities: -
Resistances: -
Stat Benefits: +4 Str, +2 Dex, +1 Con
Skill Benefits: -
Other Benefits: -
Class Qualities: -
Weapon Proficiency: -
Armor Proficiency: -
Shield Proficiency: -
Class Features: -
Feats:
Toughness
Imp. Unarmed Strike
Improved Grapple
Skills:
Skill Name: Score [ +Ranks + Stat Mod + Trained + Armor Check Penalty + Other Modifiers]
Fly: 18 [5 Ranks + 3 Dex + 2 Trained + 0 Armor Check Penalty + 8 Man.]
Perception: 8 [5 Ranks + 0 Wis + 3 Trained]
Stealth: 11 [5 Ranks + 3 Dex + 3 Trained]
Sense Motive: 8 [5 Ranks + 0 Wis + 3 Trained]
Carrying Capacity and Movement Modifiers:
Current Load: 0
Light Load: 100
Medium Load: 101-200
Heavy Load: 201-300
Lift Capacity: 300
Encumbered Lift: 600
Drag Capacity: 1500