(This character is incomplete)
Blue = Link
Green = Spells of the conjuration school
Red = Spells from opposed schools
Orange = Values affected by the wizard's familiar class ability.
Character Name:
Alias:
Race: Elf
Age: 147
Sex: Male
Height: 6' 1”
Weight: 155 lbs
Build: Thin
Complexion: Light Brown
Hair Color: Tan
Hair Style: Long
Class Information:
[/center]
ECL: 4
Experience: 9000/15000
Classes: Wizard
Class Archetypes: [N/A]
Faith: [N/A]
Alignment: True Neutral
Defensive Scores and Skills:
Initiative: 1d20 + 6 [2 Dex +
4 Familiar]
Perception: 1d20 + 11 [6 Skill Training + 0 Wis +
2 Alertness]
Sense Motives: 1d20 + 2 [0 Wis +
2 Alertness]
Spellcraft: 1d20 + 13 [7 Skill Training + 4 Int + 2 Racial]
Languages: Common, Draconic, Celestial, Infernal, Abyssal, Orc
HP: 16 / 16 [(6 + 1 + 4 + 5) Base + (-1 Con Bonus * 4 ECL) + (1 Favored * 4 ECL)]
AC: 12 [10 + 2 Dex Bonus]
Touch: 12 [10 + 2 Dex Bonus]
Flat Footed: 10 [10]
Special Modifiers: +4 Armor Bonus to AC with
Mage ArmorFortitude: 0 [1 Class Bonus + -1 Con Bonus]
Reflex: 3 [1 Class Bonus + 2 Dex Bonus]
Will: 3 [3 Class Bonus + 0 Wis Bonus]
Special Modifiers: +2 against mind affecting effects
Damage Reduction: 0
Spell Resistance: [N/A]
Immunities: Sleep Effects
Vulnerabilities: [N/A]
Combat Statistics:
Base Attack Bonus [BAB]: +2
Combat Maneuver Bonus: +2 [2 BAB + 0 Str Bonus + 0 Size Modifier]
Combat Maneuver Defense: 14 [10 + 2 BAB + 0 Str Bonus + 2 Dex Bonus + 0 Size Modifier]
Movement: 30 [30 Racial Speed - 0 Armor Penalties]
Movement Modifiers: [N/A]
Grease
Standard Attack: [N/A]
Full Round Attack: [N/A]
Damage: 1d6 Falling (
Additional info)
Range: 30ft in 10ft square
Critical: [N/A]
Special Modifiers: Fall - Reflex Save DC 17, Acrobatics DC 10
Ranged Touch - Jolt
Standard Attack: 1d20 + 2 [2 BAB + 2 Dex]
Full Round Attack: 1d20 + 4
Damage: 1d3 Electrical
Range: 30ft
Critical: x2
Special Modifiers: Ranged Touch - Acid Dart (SP)
Standard Attack: 1d20 + 4 [2 BAB + 2 Dex]
Full Round Attack: Acid Dart +4 (1d6 + 2)
Damage: 1d6 + 2 Acid
Range: 30ft
Critical: x2
Special Modifiers:[Magic Missile
Standard Attack:Full Round Attack: [N/A]
Damage: (1d4+1)x2 Force
Range: 100 + 10/HD ft
Critical: [N/A]
Special Modifiers: Daze - Fort Save DC 16
Flame Sphere
Standard Attack: Full Round Attack: [N/A]
Damage: 3d6 Fire
Range: 100 + 10/HD ft
Critical: [N/A]
Special Modifiers: Reflex save to negate all damage. Lasts 1 round/HD
Summon Monster > Bloody Human Skeleton
Standard Attack: 1d20 + 2 [0BAB + 4Str -2Broken]
Full Round Attack: Broken Scimitar +2 (1d6 + 2), Claw -1 (1d4 + 2)
Damage: 1d6 + 2, 1d4 + 2 Slashing
Range: 5ft
Critical: x2
Special Modifiers: Summon Monster > Hyena
Standard Attack: 1d20 + 2 [0BAB + 4Str -2Broken]
Full Round Attack: Bite +5 (1d6 + 5 plus Trip)
Damage: 1d6 + 5 B, P, S
Range: 5ft
Critical: x2
Special Modifiers: Smite Good/Evil
(Full list of summons)
Ability Scores:
Strength [Str]: 10 [+0]
Dexterity [Dex]: 14 [+2]
Constitution [Con]: 9 [-1]
Intelligence [Int]: 18 [+4]
Wisdom [Wis]: 10 [+0]
Charisma [Cha]: 10 [+0]
Racial Qualities:
Subtype: Humanoid
Size: Medium
Speed: 30 ft
Vision: Low-light
Immunities: Sleep Effects
Resistances: [N/A]
Stat Benefits: +2 Int, +2 Dex, -2 Con
Skill Benefits: +2 Racial Bonus to Perception
Other Benefits: Immune to sleep effects and +2 save against Enchantment spells and effects, +2 to Caster Level against spell resistance, [Alt] +2 to concentration checks while casting defensively
Class Qualities:
Weapon Proficiency: Club, Dagger, Light Crossbow, Quarterstaff.
Armor Proficiency: [N/A]
Shield Proficiency: [N/A]
Class Features: Arcane Bond (Familiar:Scorpion, Greensting), Spells, Arcane School (+Conjuration; -Enchantment, -Necromancy), Cantrips, Bonus Feat: Scribe Scroll, Bonus Languages
Feats:
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Spell Focus (Conjuration): +1To save DC on cast Conjuration spells.
Scribe Scroll: May craft magical scrolls.
Alertness: +2 bonus on Perception and Sense Motive checks. Additional +2 AT 10 skill ranks.
Augment Summoning: Each creature you conjure with any summon spell gains a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it.
Skills:
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Perception: . . . . . . . . 11 [(Rank: 4) (+0 Wis) (+3 Trained) (+2 Racial) (
+2 Alertness)]
Spellcraft: . . . . . . . .13 [(Rank: 4) (+4 Int) (+3 Trained) (+2 Racial)]
Escape Artist:. . . . . . . 6 [(Rank: 4) (+2 Dex)]
Knowledge > Nature: . . . .10 [(Rank: 3) (+4 Int) (+3 Trained)]
Knowledge > Planes: . . . .10 [(Rank: 3) (+4 Int) (+3 Trained)]
Knowledge > Arcane: . . . .10 [(Rank: 3) (+4 Int) (+3 Trained)]
Knowledge > Religion: . . .10 [(Rank: 3) (+4 Int) (+3 Trained)]
Sense Motive: . . . . . . . 2 [(Rank: 0) (+0 Wis) (
+2 Alertness)]
Carrying Capacity and Movement Modifiers:
[/center]
Current Load: ~24.7
Light Load: <33 lbs
Medium Load: 34-66 lbs
Heavy Load: 67-100 lbs
Lift Capacity: 100 lbs
Encumbered Lift: 200 lbs
Drag Capacity: 500 lbs
Inventory:
Platinum Pieces: 0
Gold Pieces: 14
Silver Pieces: 4
Bronze Pieces: 0
Equipment:0002 g : 01 lbs : Dagger
0015 g : 03 lbs : Spellbook “A”
0015 g : 03 lbs : Spellbook “B”
00.1 g : 00 lbs : Inkpen
0008 g : 00 lbs : Ink
0001 g : .5 lbs : Scroll Case
00.2 g : 00 lbs : Parchment x10
0005 g : 02 lbs : Pouch, Spell Components
00.5 g : 01 lbs : Trail Rations x1
0001 g : 04 lbs : Waterskin
00.1 g : 05 lbs : Bedroll
00.5 g : .5 lbs : Waterproof Bag x2
0050 g : 00 lbs : Potion of Cure Light Wounds x2
00.5 g : 03 lbs : Blanket
Spell Casting:
Spell-Save DC: 15 + Spell Level ( +1 for
Conjuration Spells)
Spells per Day:0:4
1:4+
12:3+
13:
4:
5:
6:
7:
8:
9:
Known Spells:-Spellbook "A"- (Contains ALL spells learned)
33/100 pages
(Full list of summons)0:
Acid SplashDetect Magic
Detect Poison
Read Magic
Flare
Light
Ghost Sound
Jolt
Mage Hand
Mending
Message
Open/Close
1:
Grease
Mage Armor
Summon Monster IColor Spray
Ear-Piercing Scream
Silent Image
Protection from Evil
Magic Missile
Enlarge Person (15g)
2:
Glitterdust
Summon Monster II
Stone CallFlame Sphere
Invisibility (60g)
Bulls Strength (60g)
3:
4:
5:
6:
7:
8:
9:
Known Spells:-Spellbook "B"- (Contains only spells learned from class levels)
28/100 pages
0:
Acid SplashDetect Magic
Detect Poison
Read Magic
Flare
Light
Ghost Sound
Jolt
Mage Hand
Mending
Message
Open/Close
1:
Grease
Mage Armor
Summon Monster IColor Spray
Ear-Piercing Scream
Silent Image
Protection from Evil
Magic Missile
2:
Glitterdust
Summon Monster II
Stone CallFlame Sphere
3:
4:
5:
6:
7:
8:
9:
Familiar
Defensive Scores and Skills:
Initiative: 1d20 + 3
Perception: 1d20 +
8Stealth: 1d20 + 21
Climb: 1d20 + 7
HP: 8 / 8 [Half of master's total HP]
AC: 20 [10 +
5 Natural Armor Bonus + 3 Dex Bonus + 2 Size Bonus]
Touch: 15 [10 + 3 Dex Bonus + 2 Size Bonus]
Flat Footed: 16 [10 +
5 Natural Armor Bonus + 2 Size Bonus]
Special Modifiers: [N/A]
Fortitude: 3 [3 Class Bonus + 0 Con Bonus]
Reflex: 6 [3 Class Bonus + 3 Dex Bonus]
Will: 3 [
3 Master's Class Bonus + 0 Wis Bonus]
Special Modifiers:Damage Reduction: 0
Spell Resistance: 0
Immunities: [N/A]
Vulnerabilities: [N/A]
Combat Statistics:
Base Attack Bonus [BAB]: +2Combat Maneuver Bonus: -4 [
2 BAB + -4 Str Bonus + -2 Size Modifier]
Combat Maneuver Defense: 9 [10 +
2 BAB + -4 Str Bonus + 3 Dex Bonus + -2 Size Modifier]
Movement: 30 [30 Racial Speed - 0 Armor Penalties]
Movement Modifiers: [N/A]
StingStandard Attack: 1d20 +
7Full Round Attack: 1d20 +
7Damage: 1d2-4
Range: 0ft
Critical: x2
Special Modifiers: Poison: injury; save Fort DC 10; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save.
Ability Scores:
[/center]
Strength [Str]: 3 [-4]
Dexterity [Dex]: 16 [+3]
Constitution [Con]: 10 [+0]
Intelligence [Int]: 7 [
-1]
Wisdom [Wis]: 10 [0]
Charisma [Cha]: 2 [-4]
Racial Qualities:
[/u]
Subtype: Vermin
Size: Tiny
Speed: 30 ft
Vision: Darkvision 60ft
Immunities: [N/A]
Resistances: [N/A]
Stat Benefits: Skill Benefits: +4 Climb, +4 Perception, +4 Stealth
Other Benefits: Alertness, improved evasion, share spells, empathic link, Deliver touch spells, grants master +4 to initiative.
Feats:
Weapon Finesse: Use Dex mod in place of Str mod for attack rolls with light/natural weapons.
Skills:
[/center]
Perception: . . . . . . . .
10 [(
Rank:3) (+0Wis) (
+3Trained) (+4Racial)]
Spellcraft: . . . . . . . .
2 [(
Rank:3) (-1Int)]
Escape Artist:. . . . . . .
6 [(
Rank:3) (+3Dex)]
Knowledge > Nature: . . . .
2 [(
Rank:3) (-1Int)]
Knowledge > Planes: . . . .
2 [(
Rank:3) (-1Int)]
Knowledge > Arcane: . . . .
2 [(
Rank:3) (-1Int)]
Knowledge > Religion: . . .
2 [(
Rank:3) (-1Int)]
Stealth:. . . . . . . . . .21 [(Rank:3) (+3Dex) (
+3Trained) (+4Racial) (+8Size)]
Biography
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